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    09/28/26

    Sidson.City is reopened! Excuse the Sidxie Dust everypony,the sidru's a little jank atm.

    01/21/26

    /soy2/ opened and board cleanup in progress. As well we now have a Sidbooru.

    02/04/23

    ATOMCHAT NOW LIVE https://sidson.city/atomchat/ Check it

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    You're a talented artist, and I like a lot of these designs, but you need to work on your fundamentals.

    Most of these drawings feel very blobby and formless. I can tell that you’re trying to use construction, but you’re not committing to it enough, and, at least from what I can see, don’t fully understand why you’re doing it to begin with.

    The major forms of a drawing, the balls, boxes, tubes, pears, etc. that you build everything out of aren’t just to make things easier to draw, which seems to be what you’re using them for, they’re there to give the characters a sense of solidity and to anchor them in space. Rather than doing the rest of the drawing on top of these forms, like you’re doing now, try making the secondary forms wrap around and cut into them, kind of like you’re sculpting. The details can be a bit looser, a bit closer to what you’re doing now, but there should still be an attempt to make them follow the forms they’re sitting on top of.

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    File: example.jpg (98.2 KB, 601x1023)

    >>6823
    Look at picrel for a quick and dirty example of the kind of thing I’m getting at. These are both acceptable drawings but the one on the left obviously holds together better as an object that exists in three dimensional space, as opposed to being a bunch of lines on paper (or a screen). And the one on the right only came out as good as it did because I did the one on the left first and knew where I was going with it. If I did that one first, it probably would’ve come out a good deal worse.

    If you want to resources to help you improve at this kind of thing, I recommend Drawabox, to help you improve at the bare basics of construction, as well as by Preston Blair’s Advanced Animation, to help you better apply those skills to characters. Dynamic Figure Drawing by Burne Hogarth is also recommended, although it should be done after, since it requires skills that you won’t have until you’ve gone through the first two, and isn’t as essential to what you’re doing.

    And to reiterate, this isn’t me trying to shit on your art. I’m making this post because I think you have a lot of potential, and I want to see you take advantage of it.

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